Virtual & Mixed Reality + Experiential Design



Client & Collaborators Include : 

• Scatter Co. 
• Carnegie Museum of Art
• Verizon
• Fake Love
• Invisible North
• Century 21
• slowdanger
• The Frank-Ratchye STUDIO For Creative Inquiry
• Steppenwolf Theatre
• Barnard College / Columbia University
• The Theatre School at DePaul University


I am an an artistcreative technologistresearcher, and producer, making immersive, interactive experiences for installation, performance, and new immersive media (VR/MR/AR). My work engages the ever-shifting boundaries between digital and physical, expands the possibilities of storytelling, and creates situations for active dialogue around new technologies.


I am a Creative Director, Interactive Technology Lead, and Producer for VR/MR/AR and Experiential Design, working from NYC to LA, and have spoken about hybrid art + science collaborations at the National Academy of Sciences in Washington, D.C. I have been a projection designer for theatre and live performance from Broadway to China, and taught Projection Design at DePaul University and Barnard College. I hold an MFA in Video and Performance from the Glasgow School of Art, and I'm currently a Masters of Science Candidate in Computational Design at Carnegie Mellon University.

With nearly a decade of freelance experience across creative industries, I bring fluid translation skills and a personal understanding of each facet of collaborative projects working at the edge of possibility.


My research centers on embodied sensation and interactivity in digital experiences, with a focus on virtual and mixed reality, and motion capture. I believe that embodiment and diverse sensory awareness should be at the heart of developing immersive media, and that a crucial conversation is missing surrounding the ways we perceive and connect to each other and our environment within Virtual, Mixed, and Augmented Reality. My interdisciplinary practice is a constant dialogue between rigorous computational processes and collaborations with practitioners whose knowledge base is critical to, yet often lacking in technology research and development. Most recently, I seek to address some of these questions through my engagement with movement and dance practices.   

Get in touch! 
henson.anna at gmail dot com
Or connect with me on social media @annaglassin