Sand•VR
Exploring Tangible Interfaces and Relational Experiences in Virtual Reality
A Multiplayer Collaborative Project with Yujin Ariza
Tech : Unity, Oculus, Kinect for Windows, Makey Makey Sensor, Kinetic Sand, Custom Game Board
Funded in Part By the Frank-Ratchye Fund For Art @ the Frontier
Virtual reality can be a dissociative and disembodying experience. How can we instead create a shared VR experience to augment our physical senses, and accentuate the relationship of participants’ bodies with each other and with their environment?
Sand•VR is an infinite game with no winners or losers, but rather a playful, exploratory environment at the intersection of shared and solo play, and virtual and physical space.
In Sand•VR, we used a Kinect to visualize in realtime a streaming depth mesh of the sand as it is molded by the participants. Small glowing virtual spheres crawl and slide around on this shifting landscape, knitting the virtual and physical worlds together. When players touch, they complete a circuit created with a Makey Makey, which illuminates a part of the virtual landscape, highlighting this moment of connection between the two players.